Finally checked out Anna Anthropy's
Dys4ia. I like it conceptually as an experience and I like how the message of feeling awkward is conveyed. Though, I wish the small tasks didn't cut away so quickly. I was looking forward to trying harder to "fit in" and floundering and/or finding out that I couldn't "fit in". Instead, the scenes would cut away before that feeling really sunk in. Overall still a very interesting take on using a game as a form of expression.
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